Head texture, detail and facial expressions are now in place for the Kelipoth Boss. The helmet and other armor parts are being modelled separately so building additional other members of the demon army will be a little easier and (most importantly) quicker.
Next up, the body texture and detail, armor and weapons and we’re done.
Here’s a very quick video of the W.I.P. rig in action:

Doug Lentz is a filmmaker, writer, concept art/storyboard artist living in Canada. He has previously worked on the ill-fated productions “The Wretched” and “GallowWalker”. More recently, he served as CG supervisor on both “The Savage Tales of Summer Vale” and “Dark Rising: Summer Strikes Back”.
Resurrection City is now available in paperback from Amazon and for download on iBooks and Amazon.